#include "gui/objects/locations/GUISchool.h"

namespace gui {

GUISchool::GUISchool(GUIObjectDrawer* drawer, MapLocation* mapLocation) :
	GUIMapLocation(drawer, mapLocation, "res/img/school.bmp") {
//	this->setTexture("res/img/school.bmp", true);
}

GUISchool::~GUISchool() {

}

}
